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Snecca

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Devlog

  • Realism and Levels of Actualization (Snecca V1.2)
    November 10, 2021 by Roey_Shap#post-mortem, #snecca, #sokoban, #real talk, #puzzle, #snake-like
    This will be a post-mortem of the introspective variety. If you're willing to get your game design tips through philosophy, you're welcome to grab a seat and a cup of whatever beverage befits you. A f... Continue reading
  • Snecca V0.999 (First "Full" Release)
    March 28, 2021 by Roey_Shap
    Hello, anyone who might be reading this! I've been in a creative slump for a long time; my most significant strength is simultaneously my most prominent weakness, my creativity and aspirations to comb... Continue reading
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